Two teams. One fog-choked quarry. Mine it, arm up, bank it before they do.
Connecting…
Room
Red
Blue
Player
Points
Shards
Kills
Deaths
010:000
100
Inventory
Workbenchcost in shards of that tier
Stovecooking never fails · one fish per cook
Knocked out
How to play
Click ground to walk. Click a discovered minimap tile to move, or teleport there with a tier 4+ staff. Use Return to base to walk to your deposit box. Gather shards from crystals, wood from trees, and fish from ponds. Craft at your base workbench, and cook fish at your base stove.
Resources come in five tiers. Shards need a pick, trees need an axe, and ponds need a harpoon. Higher-tier resources need a matching tool of at least tier N−1; matching tiers gather faster. Each item occupies an inventory slot; drag items to rearrange them and click gear to equip. Cooked fish heals 15 HP per tier when clicked in your inventory.
Bank shards at your beacon for points: 1 / 3 / 6 / 10 / 15 per shard. Your inventory holds 28 items; only shards score points.
Craft picks, armour and weapons at workbenches. Blade beats bow, bow beats staff, staff beats blade.
Staff spells: every tier strengthens your arcane attack. Tier 2+ heals clicked teammates or yourself; tier 3+ damages and freezes clicked enemies; tier 4+ teleports to discovered minimap tiles; tier 5+ chains lightning to up to two nearby enemies.
Click an enemy to attack. Knocked-out players drop all the loot they carry. Your base is safe ground and heals fast.
You only see what your team sees. Highest score when the timer ends wins.
Enter chat (/t team only) · S stop · Esc close · H help